Hire Freelance HTC Vive Developers and Engineers
Vinny DaSilva
Freelance HTC Vive Developer
As a software engineer, Vinny always looks to hit the ground running and make a meaningful impact in any organization with a positive attitude. While he has a very technical background, he strives for simple and elegant solutions to solve even the most complex of problems. Updated profile information can be found on my LinkedIn page: https://www.linkedin.com/in/vinnydasilva
Show MoreJason RT Bond
Freelance HTC Vive Developer
Jason has over a decade of experience in the video game, virtual reality, and augmented reality industry. He is an expert in the Unity Engine and can work with a wide variety of platforms (web, mobile, PC/Mac, game consoles). He prefers a multi-disciplinary approach—having a background in both game design and coding, as well as experience in audiovisual content creation pipelines.
Show MoreAlbert Callarisa
Freelance HTC Vive Developer
Albert is a very passionate software engineer with over a decade of experience. During his career, he's focused on mostly back-end development and scalability. He's helped many companies (in different stages) achieve stellar engineering results from startups laying down the foundation for a new engineering team and culture to already established companies with aggressive growth plans.
Show MoreVedran Skarica
Freelance HTC Vive Developer
Vedran is a skilled engineer with over a decade of experience in general software development, several years of experience in focused software product development, as well as several in Unity3D development. He works well both solo and in teams of any size.
Show MoreGoran Lalić
Freelance HTC Vive Developer
Goran was a hobbyist indie game developer on the side for a decade and liked it so much that he pursued a career in it. From junior member of a startup to chief architect in a large company, Goran has a variety of experience in game and web development. He is comfortable at all stages of development (design, implementation, optimization, and integration of cutting edge advanced graphics) and a variety of platforms (2D/3D, desktop, web, mobile).
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